Admissions
Academics
Student Life
Average Program Length
4 YEARS
Credit Hours Required
192
Visual effects and digital art have become an essential part of all modern forms of entertainment and commercial media. The Bachelor of Fine Arts in Visual Effects gives you an immersive experience with the tools, processes, creative skills, and collaborative workflow used to create and produce professional quality 3D models, animations, simulated effects, and composites for film, television, animation, video games, and interactive media.
Using industry-standard software and professional equipment, you’ll take project-based courses that reflect the real world of the visual effects production pipeline. A distinguished faculty of visual effects artists, animators, and creative professionals, many of whom continue to work in the film and game industries will prepare you to meet the ever-evolving demands of a broad spectrum of industries and distribution platforms.
You’ll also study the liberal arts and sciences for intellectual exposure to the wider world of thought and ideas that enable critical thinking, creative problem-solving, and the ability to communicate ideas, images, and opinions effectively. You’ll complete your degree program by developing a cohesive, industry-ready professional portfolio and demo reel showcasing your unique talents, abilities, and creative achievements.
Upon successfully completing the BFA in Visual Effects, students will be able to:
The BFA in Visual Effects program immerses you in the skills and theory you’ll need to build your career in a variety of industries, including entertainment, gaming, marketing, advertising, and education. Most important, you’ll acquire the essential, practical skills, experience, and knowledge you’ll need to create your own entrepreneurial career path in the vast arena of visual effects and animation.
Customize your BFA program by choosing an emphasis that focuses advanced studies on an area of VFX that interests you most. Emphasis choices are Animation, Compositing, and Digital Modeling.
Animation is the process of creating a sense of life in characters, shapes, and environments through motion over time. Students who choose the Animation emphasis learn the fundamentals of animating characters, creatures and environments using industry-standard computer graphics tools and technology.
The Animation emphasis curriculum is designed to reflect the real world of the animation industry. Students create characters using rigging tools to control motion and deliver a strong emotional performance. Courses include advanced creature animation and dialogue animation, including voice accents, beats, eye darts, expressive facial poses, and lip sync. Each student is challenged to explore acting, lighting, and directing by working a complex computer-controlled puppet rig while directing actors to deliver emotionally engaging performances.
Compositing is the art of combining live action footage with digitally created characters, creatures, environments and anything else imaginable. Students who choose the Compositing emphasis use industry standard compositing software to add digital models, green screened actors, miniatures, entirely computer-generated imagery, or painted environments to live action scenes. In hands-on, project-based courses,
Compositing students act as collaborative artists, often working at the center of a dynamic and creative team of visual and special effects craftspeople. The curriculum focuses on the fundamentals of node-based compositing tools, the art of digital lighting, rendering in 3D, high end dynamic simulations, motion capture, match-moving, previsualization, and creating render passes to manipulate the imagery created by other talented artists. Compositing students also work on the set, learning and executing the role of an effects supervisor to properly capture footage for visual effects production.
Digital Modeling emphasis students specialize in creating both inorganic hard-surfaces and mechanical objects and organic, living creatures, plants, and geological environments.
Using wide variety of sculpting software and industry-standard polygonal modeling tools, students learn to create forms with clean, efficient polygonal edge loops, unwrap and add color, and bump metallic and surface roughness for use in visual effects for film, television, video, games, and virtual reality environments.
At CCH, we believe it is important to take a stand by demonstrating our willingness to promote and inspire systemic change. We must speak honestly and truthfully to the ugliness of racism that permeates throughout our society today. It may be an uncomfortable conversation for some, but it is an all-too familiar reality for anyone living in this country with black or brown skin. Hiding from it, ignoring it, or being silent about it will not make it go away.
Learn MoreAt CCH, we believe it is important to take a stand by demonstrating our willingness to promote and inspire systemic change. We must speak honestly and truthfully to the ugliness of racism that permeates throughout our society today. It may be an uncomfortable conversation for some, but it is an all-too familiar reality for anyone living in this country with black or brown skin. Hiding from it, ignoring it, or being silent about it will not make it go away.
Learn MoreColumbia College Hollywood
1111 South Broadway, Suite 100
Mail Code 3531
Los Angeles, CA 90015
info@columbiacollege.edu